From 2022, video games could exclusively be sold in digital format

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Games in physical format may come to an end. This week's research carried out by investment bank Piper Jaffray showed that switching to exclusive digital video game distribution could be a good move for publishers whose revenue would double.

"We believe it is a certainty that video games will be ~100% digital in the coming years, and while exact timing is hard to pinpoint, we think 2022 is a realistic expectation," Piper Jaffray reports.

Although switching to digital format might put to an end simple exchange of games and resale, the main sources of additional earnings should be increased focus on streaming and (micro) transactions within the game.

Microsoft's Xbox Director, Phil Spencer, has already with his comments hinted that he sees the future in improving technology for game streaming, and not in developing gaming platforms. This would put to an end the need to have a special gaming machine and games alone would be more accessible to a wider circle of people.

This would, of course, be the first step that increasingly bigger emphasis to switch towards monetization within the game. Increased availability of games would mean a larger player base, and thus increased demand for additional content that would make players more prominent than others.

Piper Jaffrey's research shows that random loot boxes are the easiest way for publishers to utilize the psychology of a player and gain maximum profit. Regardless of whether they are functional or purely cosmetic, as long as they are random and vary in demand, they represent the direction in which video game publishers should move if they want to extend the life of a product more extensively.

Tagged with: Game as a Service, Streaming

Replies • 10

"Piper Jaffrey's research shows that random loot boxes are the easiest way for publishers to utilize the psychology of a player and gain maximum profit. Regardless of whether they are functional or purely cosmetic, as long as they are random and vary in demand, they represent the direction in which video game publishers should move if they want to extend the life of a product more extensively."

This nails the vulnerable psychology of players who are impulsive buyers from pre-purchasing games or purchasing them on day 1 with all their microtransactions.

This essentially allows publishers to no put substance in their games anymore, and thus they are redistributing their efforts towards marketing and microtransactions, which works way better than an actual good game in terms of sales. This is the reason why so many Triple A games are mediocre, because the majority of consumers allows these publishers to make way more profit from average games with microtransactions compared to quality made games without micro payments.

 

I'm not talking about one offs or a couple of pre-purchases, i'm talking about the "whales", the consumers who can afford to pre-purchase any game they like, these money "whales" are the main source of profit for these publishers and especially predatory ones like EA.


i already only buy them digitally so it would not change much for me


Enjoys a Good Drink

such a small screen.but if someone else likes it good for them


Planetary

As long as players can get a reasonable price of the game will do.


Planetary

No, thank you!

When I shell out $60 for a game, I expect to have a DVD in hand or else I won't spend the money.


Interstellar

I haven't bought a physical game in years outside of PS4. For awhile I was down to only buying Collector Editions physical and everything else digital but now I even buy expacs digital where possible. Not surprised, this is the direction that everything in the field of media has headed.


I know that will not happen. Sometimes games are like investments, the DVD's has potential to give more back than just the game. Collectors will get rich if they stop physical distributions.


Planetary

You can not loan out or sell your games this way. Its good for the publishers but sucks for us. I think we should have a say in this.




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